3D

Question 1
n the context of 3D Computer graphics, which of the following statements is/are correct? A) Under perspective projection, each set of parallel lines in the object do not stay parallel in the image (except those that are parallel to the view plane to start with). B) Applying a perspective transformation in the graphics pipeline to a vertex involves dividing by its ā€˜zā€™ coordinate. C) Perspective transformation is a linear transformation. Choose the correct answer from the options given below:
A
(A) and (B) only
B
(A) and (C) only
C
(B) and (C) only
D
(A), (B) and (C)
Question 2
Concerning phong shading and gouraud shading in a 3D scene, which of the following statements are true? (A) Gouraud shading requires more computation than phong shading (B) Gouraud shading linearly interpolates the color of an interior pixel from the color at the vertices. (C) Phong shading interpolates over the normal vectors specified at the vertices. Choose the correct answer from the options given below:
A
(A) and (B) only
B
(A) and (C) only
C
(B) and (C) only
D
(A), (B) and (C)
There are 2 questions to complete.

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